Render wrapped text and start editing actions
parent
81cd5ef641
commit
da3647c9e5
91
src/main.rs
91
src/main.rs
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@ -13,16 +13,41 @@ fn string_err(e: impl ToString) -> String {
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e.to_string()
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}
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const WIDTH: u32 = 800;
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const HEIGHT: u32 = 600;
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const PADDING: i32 = 32;
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struct State {
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pub width: u32,
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pub height: u32,
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pub line: usize,
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pub content: String,
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}
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impl Default for State {
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fn default() -> Self {
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Self {
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width: 800,
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height: 600,
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line: 0,
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content: String::new(),
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}
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}
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}
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enum Action {
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Input(String),
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Backspace,
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Newline,
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NoOp,
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}
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fn main() -> Result<(), String> {
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let mut state = State::default();
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let context = sdl2::init()?;
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let video = context.video()?;
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let ttf_context = ttf::init().map_err(string_err)?;
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let window = video
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.window("medit", WIDTH, HEIGHT)
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.window("medit", state.width, state.height)
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.position_centered()
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.allow_highdpi()
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.build()
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@ -31,57 +56,85 @@ fn main() -> Result<(), String> {
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let mut canvas = window.into_canvas().build().map_err(string_err)?;
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let texture_creator = canvas.texture_creator();
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let font = ttf_context.load_font("resources/fonts/ttf/FiraCode-VF.ttf", 128)?;
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let font = ttf_context.load_font("resources/fonts/ttf/FiraCode-Retina.ttf", 64)?;
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canvas.set_draw_color(Color::WHITE);
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canvas.clear();
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canvas.present();
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let mut event_pump = context.event_pump()?;
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let mut x = 0;
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'running: loop {
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for event in event_pump.poll_iter() {
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match event {
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let action = match event {
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Event::Quit { .. }
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| Event::KeyDown {
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keycode: Some(Keycode::Escape),
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..
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} => break 'running,
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Event::TextEditing { .. } => {
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todo!("handle TextEdit event")
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}
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Event::TextInput { text, .. } => Action::Input(text),
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Event::KeyDown {
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keycode: Some(k), ..
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} if is_drawable_key(k) => {
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} if is_control_key(&k) => control_key_action(&k).unwrap(),
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_ => Action::NoOp,
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};
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match action {
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Action::Input(text) => state.content += &text,
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Action::Backspace => {
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if !state.content.is_empty() {
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state.content.truncate(state.content.len() - 1)
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}
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}
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Action::Newline => {
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state.line += 1;
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state.content += "\n";
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}
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Action::NoOp => {}
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}
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}
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canvas.clear();
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let texture = string_texture(&font, &texture_creator, k.name())?;
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let target = target_rect(x, 0, &texture);
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x += target.width() as i32;
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if let Some(texture) = string_texture(&font, &state, &texture_creator, &state.content)? {
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let target = target_rect(PADDING, PADDING, &texture);
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canvas.copy(&texture, None, Some(target))?;
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}
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_ => {}
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}
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}
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canvas.present();
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std::thread::sleep(std::time::Duration::new(0, 1_000_000_000u32 / 60));
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}
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Ok(())
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}
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fn is_drawable_key(key: Keycode) -> bool {
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let key = key as i32;
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(key >= Keycode::A as i32 && key <= Keycode::Z as i32)
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|| (key >= Keycode::Num0 as i32 && key <= Keycode::Num9 as i32)
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fn control_key_action(keycode: &Keycode) -> Option<Action> {
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let action = match keycode {
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Keycode::Backspace => Action::Backspace,
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Keycode::Return | Keycode::Return2 => Action::Newline,
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_ => return None,
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};
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Some(action)
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}
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fn is_control_key(keycode: &Keycode) -> bool {
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control_key_action(keycode).is_some()
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}
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fn string_texture<'f, 't>(
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font: &Font<'f, 'f>,
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state: &State,
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texture_creator: &'t TextureCreator<WindowContext>,
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string: impl AsRef<str>,
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) -> Result<Texture<'t>, String> {
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) -> Result<Option<Texture<'t>>, String> {
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if string.as_ref().is_empty() {
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return Ok(None);
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}
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let surface = font
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.render(string.as_ref())
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.blended(Color::BLACK)
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.blended_wrapped(Color::BLACK, (state.width - PADDING as u32) * 2)
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.map_err(string_err)?;
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texture_creator
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.create_texture_from_surface(surface)
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.map_err(string_err)
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.map(Some)
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}
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fn target_rect(x: i32, y: i32, texture: &Texture) -> Rect {
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