Flashy typey text on one line
parent
fb908a83ef
commit
81cd5ef641
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@ -8,6 +8,12 @@ version = "1.3.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "bef38d45163c2f1dde094a7dfd33ccf595c92905c8f8f4fdc18d06fb1037718a"
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[[package]]
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name = "c_vec"
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version = "2.0.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "fdd7a427adc0135366d99db65b36dae9237130997e560ed61118041fb72be6e8"
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[[package]]
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name = "cfg-if"
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version = "1.0.0"
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@ -40,6 +46,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f7959277b623f1fb9e04aea73686c3ca52f01b2145f8ea16f4ff30d8b7623b1a"
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dependencies = [
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"bitflags",
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"c_vec",
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"lazy_static",
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"libc",
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"sdl2-sys",
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@ -6,4 +6,4 @@ edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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sdl2 = "0.35.2"
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sdl2 = { version = "0.35.2", features = ["gfx", "ttf"] }
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@ -26,20 +26,21 @@
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systems = nixpkgs.lib.systems.flakeExposed;
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perSystem = { config, self', inputs', pkgs, system, ... }:
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let
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toolchain = pkgs.rust-bin.stable.latest.default;
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toolchain = pkgs.rust-bin.stable.latest.complete;
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naersk-lib = pkgs.callPackage naersk {
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cargo = toolchain;
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rustc = toolchain;
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};
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deps = with pkgs; [ SDL2 SDL2_gfx SDL2_ttf ];
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in
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{
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packages.default = naersk-lib.buildPackage {
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src = ./.;
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buildInputs = with pkgs; [ SDL2 ];
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buildInputs = deps;
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};
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apps.default.program = "${config.packages.default}/bin/medit";
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devShells.default = pkgs.mkShell {
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nativeBuildInputs = [ toolchain ];
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nativeBuildInputs = [ toolchain ] ++ deps;
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};
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};
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};
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src/main.rs
93
src/main.rs
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@ -1,23 +1,44 @@
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use sdl2::{event::Event, init, keyboard::Keycode, pixels::Color};
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use sdl2::event::Event;
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use sdl2::keyboard::Keycode;
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use sdl2::pixels::Color;
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use sdl2::rect::Rect;
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use sdl2::render::Texture;
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use sdl2::render::TextureCreator;
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use sdl2::render::TextureQuery;
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use sdl2::ttf;
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use sdl2::ttf::Font;
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use sdl2::video::WindowContext;
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fn main() {
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let ctx = init().unwrap();
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let vid = ctx.video().unwrap();
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let win = vid
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.window("medit", 800, 600)
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fn string_err(e: impl ToString) -> String {
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e.to_string()
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}
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const WIDTH: u32 = 800;
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const HEIGHT: u32 = 600;
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fn main() -> Result<(), String> {
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let context = sdl2::init()?;
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let video = context.video()?;
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let ttf_context = ttf::init().map_err(string_err)?;
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let window = video
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.window("medit", WIDTH, HEIGHT)
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.position_centered()
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.allow_highdpi()
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.build()
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.unwrap();
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let mut can = win.into_canvas().build().unwrap();
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can.set_draw_color(Color::RGB(0, 255, 255));
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can.clear();
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can.present();
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let mut event_pump = ctx.event_pump().unwrap();
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let mut i = 0;
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.map_err(string_err)?;
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let mut canvas = window.into_canvas().build().map_err(string_err)?;
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let texture_creator = canvas.texture_creator();
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let font = ttf_context.load_font("resources/fonts/ttf/FiraCode-VF.ttf", 128)?;
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canvas.set_draw_color(Color::WHITE);
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canvas.clear();
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let mut event_pump = context.event_pump()?;
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let mut x = 0;
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'running: loop {
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i = (i + 1) % 255;
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can.set_draw_color(Color::RGB(i, 64, 255 - i));
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can.clear();
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for event in event_pump.poll_iter() {
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match event {
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Event::Quit { .. }
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@ -25,12 +46,46 @@ fn main() {
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keycode: Some(Keycode::Escape),
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..
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} => break 'running,
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Event::KeyDown {
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keycode: Some(k), ..
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} if is_drawable_key(k) => {
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canvas.clear();
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let texture = string_texture(&font, &texture_creator, k.name())?;
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let target = target_rect(x, 0, &texture);
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x += target.width() as i32;
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canvas.copy(&texture, None, Some(target))?;
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}
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_ => {}
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}
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}
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// The rest of the game loop goes here...
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can.present();
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canvas.present();
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std::thread::sleep(std::time::Duration::new(0, 1_000_000_000u32 / 60));
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}
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Ok(())
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}
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fn is_drawable_key(key: Keycode) -> bool {
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let key = key as i32;
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(key >= Keycode::A as i32 && key <= Keycode::Z as i32)
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|| (key >= Keycode::Num0 as i32 && key <= Keycode::Num9 as i32)
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}
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fn string_texture<'f, 't>(
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font: &Font<'f, 'f>,
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texture_creator: &'t TextureCreator<WindowContext>,
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string: impl AsRef<str>,
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) -> Result<Texture<'t>, String> {
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let surface = font
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.render(string.as_ref())
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.blended(Color::BLACK)
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.map_err(string_err)?;
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texture_creator
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.create_texture_from_surface(surface)
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.map_err(string_err)
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}
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fn target_rect(x: i32, y: i32, texture: &Texture) -> Rect {
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let TextureQuery { width, height, .. } = texture.query();
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Rect::new(x, y, width, height)
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}
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