langton's ant, heavily inspired by Andrew Healey's [blog post](https://healeycodes.com/virtual-ants) and [code](https://github.com/healeycodes/virtual-ants).
supports multiple colors by passing a custom set of rules, see [wikipedia](https://en.wikipedia.org/wiki/Langton%27s_ant#Extension_to_multiple_colors).
conway's game of life. supports other life-like cellular automata rules, see [wikipedia](https://en.wikipedia.org/wiki/Life-like_cellular_automaton#A_selection_of_Life-like_rules)
left click or click and drag to flip cells on, and right click to spawn a glider.
this repo includes a lua interface to [the lovely and accessible ColorBrewer2 colorschemes based on the research of Dr. Cynthia Brewer](https://colorbrewer2.org), based on [the original ColorBrewer code](https://github.com/axismaps/colorbrewer/) and the implementation in [Chroma.js](https://github.com/gka/chroma.js/).
## running the toys
if you have [löve](https://github.com/love2d/love) installed on your system, you can just run the toys by name:
```bash
love ants
# run with a cool square pattern
love ants LRRRRRLLR
# other options
love ants <rule><grid-unit-width-px><simulation-steps-per-frame>
love life
# run with HighLife rules
love life B36/S23
# other options
love life <rule><grid-unit-width-px><simulation-steps-per-frame>
if you have [nix](https://nixos.org), you can use the provided flake.nix to get a working environment for running the games, as well as support for hot reloading if you want to hack on them.